This is a special episode of Flippin’ Orbs recorded before Grant decided that he needed to take a break from the podcast. And isn't it fitting that this last episode is all Grant? He sat down in a pub with fellow Lords Matt and Carter and had a short talk and her it is completely unedited! That means the sound is a bit bad, but we hope you like it anyway.
This is episode 15 of Flippin’ Orbs and we have two amazing topics in this episode. First we talk about a bunch of underplayed cards and theorize if you actually can build something around them. After that we also talk about how to play old school over Skype and when the subject comes up we of course needed Dave Firth Bard to join us.
In this episode we first sit down with Svante Landgraf to talk about combo decks in old school. After that we also talk to Stephen Menendian about the same topic, how he got into old school and also about one of both his and Gordon’s favorite decks, UR Counterburn.
In this episode Gordon, Seb and Grant sit down and talk about Magic accessories like playmats, deckboxes and much more. Then we also talk to Legend Randy Buehler about his career and interest in Old School.
n00bcon has come and gone and that means it is once again time too take a look at the ban and restricted list too see if something should be changed. Last year we had the honour of having Magnus "Mg" De Laval coming on the podcast to tell us what changes it had been decided on and this year we make it a tradition! In this two hour long episode you can hear what is being changed and also Magnus reasoning behind it all. Btw these changes are now in effect if you follow the Swedish B&R. Hope you enjoy!
There is a lot of cards in the format that really hate on creature decks and that can be a pain to play against if your only wincon is creatures. But nothing is probably as annoying to play against, as a deck that fog EVERY SINGLE TURN. And that is of course, exactly what this decks wants to do.
Lich is probably one of the coolest cards from Alpha that didn’t get reprinted after Unlimited. When you look at the card you can almost see how evil the card is, with the foul Lich in the art and a four black mana casting cost. So it’s not strange that a lot of people wants to play with the card. Read here about what you can do with it.
Ali From Cairo was once restricted in Type 1 for being too powerful, but in 93/94 we can play four of them so of course we should! The thing that makes Ali so powerful is that you essentially become unkillable if he is in play. The problem is that Ali more often than not doesn't stay in play that long, a problem this deck is designed to fix.
Karma Tomb is certainly a deck that will give you bad karma. The main plan of the deck is to use Cyclopean Tomb to disrupt your opponent's mana by turning his or her lands into swamps. And if that's not enough it also uses Karma to slowly kill them in their upkeep.
The Lands deck can be built in many different ways but something that should always be present is some number of Fastbonds. It should also have something that draws cards so you really can use Fastbond, like draw sevens or Howling Mine. Other than that it can be either a control deck or a combo deck.