Gordon, Eliot and Seb each brought to table one card to build a deck around. Some of the ideas may be viable, some may not. We also talk a bit about which is the coolest vanilla creature and of course the elephant in the room, how do we address all the drama that some pesky circles have done to our dear community?
There is a lot of cards in the format that really hate on creature decks and that can be a pain to play against if your only wincon is creatures. But nothing is probably as annoying to play against, as a deck that fog EVERY SINGLE TURN. And that is of course, exactly what this decks wants to do.
Lich is probably one of the coolest cards from Alpha that didn’t get reprinted after Unlimited. When you look at the card you can almost see how evil the card is, with the foul Lich in the art and a four black mana casting cost. So it’s not strange that a lot of people wants to play with the card. Read here about what you can do with it.
Ali From Cairo was once restricted in Type 1 for being too powerful, but in 93/94 we can play four of them so of course we should! The thing that makes Ali so powerful is that you essentially become unkillable if he is in play. The problem is that Ali more often than not doesn't stay in play that long, a problem this deck is designed to fix.
Karma Tomb is certainly a deck that will give you bad karma. The main plan of the deck is to use Cyclopean Tomb to disrupt your opponent's mana by turning his or her lands into swamps. And if that's not enough it also uses Karma to slowly kill them in their upkeep.
The Lands deck can be built in many different ways but something that should always be present is some number of Fastbonds. It should also have something that draws cards so you really can use Fastbond, like draw sevens or Howling Mine. Other than that it can be either a control deck or a combo deck.